Art Project

Fantastical Creature Collage


Essential Question: Why were deities and other mythological characters associated with animals?

Grades: 6th Grade

Time: 45-60 minutes

Art Concepts: Drawing, design, collage 

Materials:

  • Paper
  • Pencil
  • Crayons, Colored pencils, and/or Markers
  • Scissors
  • Tape or Glue/Glue stick



History/Social Sciences Standards:

  • 6.2. Students analyze the geographic, political, economic, religious, and social structures of the early civilizations of Mesopotamia, Egypt, and Kush.
    • 5. Discuss the main features of Egyptian art and architecture.
  • 6.4 Students analyze the geographic, political, economic, religious, and social structures of the early civilizations of Ancient Greece. 
    • 4. Explain the significance of Greek mythology to the everyday life of people in the region and how Greek literature continues to permeate our literature and language today, drawing from Greek mythology and epics, such as Homer’s Iliad and Odyssey, and from Aesop’s Fables
  • 6.5 Students analyze the geographic, political, economic, religious, and social structures of the early civilizations of India. 
    • 3. Explain the major beliefs and practices of Brahmanism in India and how they evolved into early Hinduism

VAPA Standards:

  • 6.VA:Cr2.3: Design or redesign objects, places, or systems that meet the identified needs of diverse users.
  • 6.VA:Cr3: Reflect on whether personal artwork conveys the intended meaning and revise accordingly
  • 6.VA:Re7.1: Identify and interpret works of art or design that reveal how people live around the world and what they value.
  • 6.VA:Re7.2: Analyze ways that visual components and cultural associations suggested by images influence ideas, emotions, and actions.


Talking about Art

During our lesson, we discussed how different cultures had deities that could take on characteristics of different animals. A fantastical creature of different animal parts is sometimes called a Chimera.

However, Chimera can also refer to a specific fantastical creature from early Greece. Here is a statue of one, made around 400 BCE in Etruria, Italy.


Chimera d’Arezzo, circa 400 BCE

As you look at this statue, think about how the artist created this fantastical creature. What characteristics is the artist showing for each animal? What do you think this fantastical creature would be like? These questions will also allow you to think about how you want to create your art project.

Now let’s look at another type of fantastical creature, this one from LACMA’s collection. This creature is known as a Pixiu, and it was made in China between 25 and 225 CE. Because this one is a female Pixiu, it is also called a Bixie. It is also sometimes called a chimera, even though it is unrelated to the Greek chimera above. As you look at this statue, think about how this Pixiu differs from a fantastical creature. What animals do you see? What characteristics is the artist showing for each animal? What do you think this fantastical creature would be like?


Funeral Sculpture of a Chimera (Bixie)
China, Eastern Han dynasty, 25-220 CE


Cultures drew inspiration from the animals around them to create these fantastical creatures. They picked specific animals with certain characteristics they observed in nature. For example, early Egyptians borrowed the gaping jaws of a Nile crocodile, a lion's sharp claws and mane, and the strong, lumbering back legs of a hippo to create the fearsome demoness, Ammut the Devourer. In Egyptian tradition, Ammut would swallow up the souls of the wicked in the afterlife, so it made sense for her imagery to be as intimidating as the animals used in her design. What animals would you use to create a fearsome fantastical creature? What animals would you use to create the opposite -- a gentle fantastical creature? 


Ammut the Devourer

Below is a list of other fantastical creatures (and deities in some cases) from different cultures:

  • A Sphinx has the body of a lion, the wings of an eagle, and the head of a human. It is associated with early Egypt and areas, including Assyria, Greece, and Iran. It is a guardian and protector.


Recumbent Sphinx Figurine on a Stepped Platform, Egypt, 323-30 BCE or modern
Cheek Piece from a Horse Bit
, Iran, circa 1000-800 B.C.E.

  • A Questing Beast has the head of a snake, a leopard's upper body, a lion's lower body, and a deer's feet. It is associated with England and the King Arthur legends. It was likely created as a reaction to British/English people seeing giraffes for the first time.

File:322 The Romance of King Arthur.jpg

The Questing Beast, illustration from The Romance of King Arthur (1917)

  • A Qilin or Kirin has the head of a dragon and the body of an ox, with scales, antlers, and hooves. It is associated with East Asia. Like the Questing Beast, it was likely created as a reaction to Chinese people seeing giraffes for the first time.

Censer (Lu) in the Form of a Unicorn (Qilin), Chinese, Ming dynasty, 1573-1620

  • The Feathered Serpent is a deity seen in different iterations/versions throughout Mesoamerica and known as Quetzalcoatl among the Aztecs, Kukulcan among the Yucatec Maya, and Q'uq'umatz by the K’iche Maya.

Quetzalcoatl, the Feathered Serpent

  • Ganesh is an elephant-headed deity from India and South Asia. He presides over intelligence and helps to overcome obstacles.

Ganesha, Lord of Obstacles
India, Jammu and Kashmir, Kashmir region, 7th century
Sculpture, Copper alloy

  • Alebrije is a general term referring to the fantastical creations of Mexico City cartonero Pedro Linares. Linares uses paper mache to create a huge variety of fantastical creatures with different animal parts. 

An example of an alebrije

  • A Simurgh is a benevolent figure from Persia with the tails of a peacock, a dog's head, and a lion's paws. It is said to be able to purify the land.

Simurgh 

  • Tikbalangs are horse-headed demons from the Philippines. They are known to trick people by getting them lost in forests. One can undo the trick by turning their clothes inside out, but it is also possible to tame the demon by plucking three golden hairs from its mane.

Tikbalang

  • Despite being known in popular culture as winged babies, in the Hebrew Bible (Ezekiel 10:14), Cherubim are described as having “four faces: the first was the face of an ox, the second was a human face, the third was the face of a lion, and the fourth was the face of an eagle.”

Depiction of a Cherubim

  • Makara are Nepalese sea creatures that guard pathways and gates. There are many versions of this creature, but its front portion is usually from a terrestrial animal, and its hindquarters are from an aquatic animal. 

Mythical Aquatic Creature (Makara)
Nepal, 10th century
Sculpture, Repoussé copper alloy with traces of gilding



Making Art


Step 1: Choose up to 3 characteristics from the list below. You will use these to inspire your fantastical creature. They can be similar characteristics, like we discussed for Ammut or very different characteristics that seem to combine opposites. Feel free to add your ideas too!


My fantastical creature is... (Choose 3)

1______________ + 2______________ + 3______________


EXAMPLE 1: Different Characteristics:

EXAMPLE 2: Similar Characteristics: 

My creature is...

Mischievous + Dangerous + Proud

My creature is...

Wise + Intelligent + Clever



Step 2: For each characteristic, think of an animal that reminds you of that characteristic. Do you have a pet you want to incorporate? Or a favorite animal? How about your school mascot?


EXAMPLE 1: Different Characteristics:

Mischievous + Dangerous + Proud

       ↓            ↓           ↓

 Monkey     Hippo     Peacock

EXAMPLE 2: Similar Characteristics: 

  Wise + Intelligent + Clever

      ↓        ↓        ↓ 

Tortoise Dolphin   Crow


Step 3: Draw each animal on a piece of paper. Draw big, and don’t worry too much about details or having it look perfect. 


If you’re having trouble drawing your animal, try finding reference images online and breaking the animal’s shape into simple shapes like circles and squares.

Step 4: Use your scissors to cut each animal into three pieces that you think will go well together. If you don’t have scissors, you can draw the pieces separately, as in Example 2.


We used the head, upper body, and lower body, but you can also try making other pieces. 

Step 5: Start moving the pieces around, combining one piece from each animal to create a new fantastical creature. Try several different combinations to see what you like. Maybe you want to use more than one piece from each body. Is yours a two-headed figure? Will it have eight legs? What else do you want to add?

Step 6: Feel free to add color and other details as well! Once you have a fantastical creature you are happy with, use the animals and characteristics that inspired you to create a name. 

If you feel comfortable, you can also share your fantastical creature with someone else. Or, with adult supervision, feel free to share your finished project with LACMA using the #LACMA hashtag.

Reflection

Questions to Consider:

  • Do your fantastical creatures embody the characteristics you chose in Step 1? Why or why not?
  • If you responded no to the previous question, what would you change about your fantastical creature designs so that they can better embody their characteristics?
  • How did it feel to create your work? What part did you enjoy the most?
  • Are you satisfied with your work? What would you change if you did this project again?
  • Would you like to continue experimenting and adding anything else to your work?

Extra Challenges:

If you’d like to do more:

  • Make a comic strip with your fantastical creatures as heroes and villains.
  • Make a fantastical creature that reminds you of your teacher or somebody else.
  • Make a fantastical creature paper sculpture. How will you add 3D features?
  • Redraw your fantastical creature and place them in a setting. What kind of environment would they live in?
  • Cultures can sometimes interpret a single creature in different ways. Show your creation to a friend or family member. What is their impression of it? Is it similar or different to the characteristics you envisioned?


Early World Cultures programs are made possible by a generous grant from the Max H. Gluck Foundation.

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